Try to clear external structures all along the game: right at the beginning (you don't have much else to do at the beginning anyway) but also later in the game while moving between important objectives.A good motto for AoW:Planetfall is "Mods win the game". T1 prime units with good mods will often be able to destroy T3 units which have been just produced. Rushing units research is one of the most basic newbie mistakes in this game. As far as military research is concerned : key mods first, units second.Almost always rush the doctrine societal research first, then the garrison research.The focus of this game is battles, not empire building. Not producing enough units during the first 30 turns is one of the most common mistakes of beginners for this game. If you only have one stack with your commander when you get offered your first (non-commander) hero, you're doing it wrong. Moreover, when you get offered a new hero, you should already have a full stack ready that he/she can lead. have enough money to buy the hero) as soon as possible. When you get offered a new hero, always accept (i.e.Once you have lvl 2 (or 3n depending on game paramaters) garrison in one of your cities, there is no need to guard them with a stack. If you have 4 cities by turn 10, you probably won't have the armies to protect them while they have no garrison. 1 city by turn 5 (easy), 2 cities by turn 10, 3 cities by turn 15, 4 cities by turn 20 (and depending on your playstyle 5 cities by turn 25).Here are 10 rules of thumb which are (almost) always valid, since it seems to be what you are looking for:
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Be sure to consult with your Contour Mortgage loan officer prior to relying on the results from the calculator. The values and figures shown are hypothetical and may not be applicable to your individual situation. *The information provided by Contour Mortgage calculators are for illustrative purposes only and accuracy is not guaranteed. Fits many vehicles made after 1988 that uses a universal rectangle headlight or a universal size headlight such as Ford Econoline vans and Ford fleet trucks. RedLine LumTronix rectangle headlights will fit all vehicles (Car, Truck, Motorcycle and Motorhomes) made from mid-1970’s to 1988 no matter what country the vehicle was made or the company that made it.
Mouse contol of views I suspect will be less flexible than using a joystick (where you can fly the plane and adjust views as you fly). These scripts are written for adjusting views using a joystick. I wanted the flap info displayed on the screen to be the exact match of the flap control in the cabine rather than the info from flapspath in the plane. Brainstorming by mcnab & philosopher about controlling views in FlightGear took off Includes some videos showing their scripts in action. being an utter noob), and after reading about a number of people taking theirs apart to mess with spring. Working with my Saitel Cyborg X and FG 2019.1.1. Not having used a joystick since having more than 2 buttons was a luxury (i.e. If you have a good look at your code, for reverse thrust you used exactly the same command for button pressed and button released. Board index FlightGear Support Hardware Joystick recommendations (under 50, used OK) Joysticks, pedals, monitors. tAll"/controls/engines/engine", "reverser", 0) tAll"/controls/engines/engine", "reverser", 1) If you would like to bulk download the entire set. This is a nice way to browse new aircraft and make sure your favorites are always kept up to date. For example: Input/Saitek/X45.xml The name reported by the joystick through the hardware of your system must match the name specified in the configuration file. Configuration for USB joysticks is located in the Inputs folder. If there are other internal views defined it will select them as well.Īs for button 5 causing FG to crash, there is no controls.applyReverseThrust. Note: All official release aircraft can now be individually downloaded and updated with FlightGear itself. FlightGear is designed to recognize automatically any USB joystick that it is aware of (has a configuration on file for it). With the brakes, you must have controls.applyBrakes(1) for brakes on, and controls.applyBrakes(0) in the mod-up to release the brakes.įor button 2, change the to Cycle View. The same is true of the spoilers, no mod-up needed. I'm no tech wizard at all, so if I've done something wrong, tell me, as I probably won't figure that out myself.įor both flaps up and down you can take out the mod-up sections. However, the joystick still behaves the same as before. sim/current-view/goal-heading-offset-deg (Please, do not tell me to get a real joystick/yoke unless you are willing to send me one free of charge, I do not have a game budget at all at this time.I read only the commands readme file and the joystick readme file and came up with this My desired behavior would be to use the 4 button pad's "up" button for throttle up, the "down" button for throttle down, in a manner similar to using a keyboard shortcut, that is, when the axis registers any negative, it goes down a step, when it registers any positive, it goes up a step. The signals for Axes RY and SL1 are not recognized Is it a Problem of Flight Gear. The gamepad automatically sets all axis to 0 when you are not making them go elsewhere, which is a problem, but especially a problem for throttle, as it always sets the throttle to mid-throttle when not actively holding it elsewhere. FlightGear Joystick Mapping window there are only Axes 0 to 5 responding. Parking brake with the joystick never worked in the Cessna when assigning the button in the joystick configuration window. It added joystick and mouse input, as well as support for RGB monitors (4-color. Plus, being able to tailor the joystick (to each plane, if you feel like it) makes Flight gear infinitely more configurable than X-Plane All of that said, I will share my Joystick file. Now, with my joystick tamed down, it flies better than X-Plane. I'm just trying out flightgear and have a PS2 style game pad that I am using for the time being. Im using FlightGear 2020.3.9 with the T.16000M and Extreme 3D Pro. FlightGear Flight Simulator is an open-source project. I first tried FlightGear back in 2000, and for this reason I never paid serious attention to FG. If you know your opponents will be targeting your flagship, you can max out your defensive posture for that specific ship, allowing it to tank the damage while your other ships, with their maxed out offensive posture, can wreak havoc on your enemies. Divert power to whatever subsystem you need most. Posture plays a key role in every battle. You will need to predict opponent’s moves, and match your own strategies accordingly, like an epic game of space chess, without necessarily needing to sacrifice your pawns (though it does happen). The second part of gameplay is in the battles themselves, where determining position and strategy in an open space battlefield will be key to emerging victorious. Battlefields will become littered with debris from exploding ships. Sometimes choosing the “Auto-Resolve” option will give you better results than actually playing the battle, but pay attention to the victory and casualties percentages it shows prior to the fight, since you may not want to risk losing that valuable ship or officer even if you win the match. If one of your secondary fleets is set to engage the enemy, you can choose to “Auto-Resolve” the battle. For main story missions, your Daidalos must be docked at the mission marker location for the campaign to continue, again forcing you to think strategically about where you are moving your fleets. If a location contains your Daidalos shipyard, or a fleet is docked at a secondary mission marker, you must take control in the battle itself. Plan which ships to bring carefully.Īt the end of your turn, any locations that contain opposing forces will battle. Your fleets jump into battle using Faster-Than-Light travel. You can also rush promote an officer, but this takes Requisition Points, which are far harder to come by than Tylium. The officers can level up from battle experience, improving how many ships they can command and what improved stat boosts they can take into battle. At the end of each turn, your pieces move, timed secondary missions count down, and Cylons appear at random locations among the colonies.īuilding ships may take multiple turns, though you can rush the build for a larger amount of Tylium, and assigning officers to your fleets will give bonuses to their capabilities in battle. The command station plays like a board game, in that you spend a turn building ships, assigning or promoting officers, and moving your fleets around the board. The first being directly from your command center as you oversee everything from your ship locations in the Cyrannus system, to your officers and ships you can build and what blueprints you have access to. Your actions here determine the fate of the colonies. Losing too many colonies will stall the campaign until you can regain their trust. If you fail to protect a colony too often, they will leave the Quorum, and you will lose access to their tribute. Safe colonies give support with Tylium, and allow you to recruit officers from these colonies. These allow you to build ships, buy blueprints for more powerful ships and weaponry, and recruit officers to bolster your fleet. Some missions require you to guard civilian transports, allowing you to move them to defensible positions.Ĭompleting missions earns you Tylium and Requisition Points, the game’s two currencies. The campaign tells your story during these engagements, which involves core story missions that progress the campaign, timed side quests, and randomly appearing Cylon skirmishes that need to be dealt with so your colonies remain safe. Taking place during the First Cylon War, around 40 years before the Battlestar Galactica series begins, you take on the role of the commander of the shipyard Daidalos, and oversee the Colonial Fleet as you fight off Cylon invasions and protect the Twelve Colonies of Kobol. A defensive posture helps to identify threats. In this Battlestar Galactica Deadlock review, we’ll take a look at how the game works, and whether or not it belongs in your collection, or is best thrown down a trash chute. The scale was originally interpolated between 0 for a naphthenic Texas Gulf crude and 100 for a paraffinic Pennsylvania crude. The temperatures chosen arbitrarily for reference are 100 and 210 ☏ (38 and 99 ☌). The VI scale was set up by the Society of Automotive Engineers (SAE). Thus the multigrade oils are recommended for use based on the ambient temperature ranges of the season or environment.Īdditionally, there are the issues of oil temperature maintenance, such as oil or engine heaters that enable easy starting and shorter warm-up period in very cold climates, and oil coolers to dump enough heat from the oil, and thus the engine, gearbox, or hydraulic oil circuit, so as to keep the oil's upper temperature to within a specified upper working limit. However as the oil is heated further, the oil becomes thinner and thinner, until it is nearly smoking and is almost as thin as water – and thus it has almost no capacity to keep moving parts separated, resulting in metal-to-metal contact and damage of the components that are supposed to be kept apart with a thin film of oil. However when a spoonful of very cold oil is put into a pan on a stove and it is slowly heated and swirled around, the oil will gradually warm up, and there is a definite temperature range where the oil is warm and traditionally "oily". When oils get cold enough in a deep freezer, they will solidify into a block of "wax"-like oil that cannot be pumped around inside an engine's lubrication system. The effects of temperature on a single-viscosity oil can be demonstrated by pouring a small amount of vegetable oil into a pot or pan and then either cooling it in a freezer or heating it on a cooking stove. Thus the 5W-30 oils were introduced, rather than the fixed and temperature limiting grades – where the thin oils became too thin when hot and the thicker oils became too thick when cold. Thus the issue of multigrade oils came into being, where with variable temperatures of, say, −10 ☌ during the cold nights and 20 ☌ during the days, a 5 weight oil would be good as the oil would be pumpable in a cold engine and as the engine came up to running temperature, and the day warmed up, the characteristics of a 30 weight oil would be ideal. However, in hot climates, where temperatures range from 30 ☌ to 45 ☌, a 50 weight oil would be necessary, so it would remain thick enough to hold up an oil film between the moving hot parts. As an example, with winter oils and cold starting the engines, and with temperature ranges from, say, −30 ☌ to 0 ☌, a 5 weight oil would be pumpable at the very low temperatures and the generally cooler engine operating temperatures. Historically, there were two different oil types recommended for usage in different weather conditions. This provides consistent engine performance within the normal working conditions. The best oils with the highest VI will remain stable and not vary much in viscosity over the temperature range. Many lubricant applications require the lubricant to perform across a wide range of conditions, for example, automotive lubricants are required to reduce friction between engine components when the engine is started from cold (relative to the engine's operating temperatures) up to 200 ☌ (392 ☏) when it is running. If the lubricant is too viscous, it will require a large amount of energy to move (as in honey) if it is too thin, the surfaces will come in contact and friction will increase. Generally, the least viscous lubricant which still forces the two moving surfaces apart to achieve " fluid bearing" conditions is desired. The viscosity of a lubricant is closely related to its ability to reduce friction in solid body contacts. The VI was originally measured on a scale from 0 to 100 however, advancements in lubrication science have led to the development of oils with much higher VIs. The higher the VI, the more stable the viscosity remains over some temperature range. The lower the VI, the more the viscosity is affected by changes in temperature. It is mostly used to characterize the viscosity-temperature behavior of lubricating oils. The viscosity index ( VI) is an arbitrary, unit-less measure of a fluid's change in viscosity relative to temperature change.
Our design work allowed this neighborhood landmark to return to its splendor at the corner of Albemarle and Marlborough Roads.įor images of the project’s interiors, click here. These included new roofs, gutters and siding throughout, balustrades and cornice restoration, along with substantial window restoration and replacements. Major exterior improvements were carefully coordinated with the Landmarks Preservation Commission. Major infrastructure improvements were seamlessly introduced throughout the building's four stories as the primary residence and small ground floor guest unit were fully updated.Īn existing street facing sunroom was completely rebuilt from its foundations and the large scaled side porch and facade were fully reconfigured to properly address a new in-ground pool that was integrated with the home's landscaping. A new library, an expanded kitchen, and multiple bathrooms were gut renovated, resulting in carefully crafted family spaces. Updated interiors by Workstead, were meticulously integrated with the revised open layout, as these merged with portions of the original plans. We were tasked with the careful redesign and renovation of this elegant two-family residence in Brooklyn's South Prospect Park Historic District. The Colonial Revival-style home was originally designed by architects Bryson and Pratt in 1905, but prior owners had left the home in considerable disrepair. The new owner desired a home that respected the building's historic character while also meeting today's technological expectations. Other works by architect: Bryson (Slee & Bryson) Albemarle-Kenmore Terrace houses, Flatbush, other houses in PPS, PS, CHN, CHS, and PLG. Last Known Position – Deron Johnson, David Levita Gay Pride & Prejudice – Chris Ryan, Jonathon Roberts, Liz Fulton What Next (WINNER) Best Original Score and Music SupervisionĬulpable Podcast – Dirt Poor Robins, Dayton Coleĭisgraceland – Jake Brennan, Matt Beaudoin, Ryan Spraker, Bryce Kanzer (WINNER) Why Is This Happening? The Chris Hayes Podcast The Assignment with Audie Cornish (WINNER) SNAFU with Ed Helms Best Indie Podcast (Sponsored by Stitcher) Scamfluencers (WINNER) Best Fiction Podcast We Were Three Best Entertainment Podcast (Sponsored by The Hollywood Reporter) The Greatest Menace: Inside the Gay Prison Experiment Imperfect Paradise: The Forgotten Revolutionary They Knew Which Way to Run Best Documentary Podcast Why Won’t You Date Me? with Nicole Byer (WINNER) Best DIY Podcast The fckry with Leslie Jones and Lenny Marcus What’s Your Problem? with Jacob Goldstein The New Way We Work, featuring 4-part Ambition Diaries miniseries Lead Balloon – Public Relations, Marketing and Strategic Communications Stories Reclaimed: The Story of Mamie Till Mobley Podcast of the Year (Sponsored by Tenderfoot TV) Appearing onstage with producer Jeri Rowland and co-host Josh Clark, Stuff You Should Know host Chuck Bryant said it was “fun to see how far the medium has gone” since the show first launched in 2008. The Podcast Academy also honored Stuff You Should Know with the governors award in recognition of the show’s impact on the industry. Though Audible entered the evening with the most nominations, the audio company was shut out at this year’s awards ceremony. Earlier in the evening, Lava for Good’s Bone Valley and Sonoro and Futuro Studios’ Ídolo: The Ballad of Chalino Sánchez both received two awards ( Bone Valley in the documentary and reporting categories, Ídolo in the nonfiction scriptwriting and society and culture categories), making them tied as the most-awarded shows of the evening. The ceremony was hosted by comedian Larry Wilmore in Las Vegas’ Westgate Resort and Casino and live-streamed on Twitch. And Campside deserves so much credit because I cold-emailed these guys, and they just believed in the story, and they believed in me, and they changed my life, and I’ll never forget it,” Mullins said during his acceptance speech. I had two young kids, I was working in a taco restaurant, and I never made a podcast before. Gina Torres, Froy Gutierrez, Jake Borelli Join 'Love in Gravity' Season 2 (Exclusive) In April 2020, in response to COVID-19, Google Meet became free for all users. In August 2019, Google announced that the G Suite version of Hangouts would be replaced by "Meet" and "Chat," and push the shut down to June 2020. In November 2018, the desktop Chrome app version of Hangouts started displaying these banner messages at the top of its window: "The Hangouts Chrome app will be replaced by the Hangouts Chrome extension soon." This has generated many negative user reviews on the Chrome Web Store pages for both the Hangouts extension and the app. Google stated in December 2018 that "classic" Hangouts would be disabled by October 2019. The features would be targeted at business customers while consumer versions would use a freemium model. Meet would focus on video conferences and Chat would be focused on instant messaging with additional features such as bot assistant and threaded messaging. On March 9, 2017, Google announced that Hangouts would be targeted at business users with the Hangouts brand divided into two products: Hangouts Meet (now Google Meet) and Hangouts Chat (now Google Chat). On January 6, 2017, Google announced that the Google Hangouts API would shut down on April 25, 2017. Users will have to switch to other livestream programs. On August 15, 2016, Google announced that Hangouts on Air would be discontinued on September 12, 2016, and would be folded into YouTube Live, but later on September 11, 2016, Google said the Hangouts on Air shutdown date would be moved up from "September 12, 2016" to "August 1, 2019", to free all some livestreams on YouTube. In December 2018 Google announced Allo would be discontinued in March 2019 with some of its features migrated into Google Messages. Google has since confirmed that the new apps will not replace Hangouts Hangouts will remain a separate product. Google's Pixel and Pixel XL smartphones released later that year were the first Google devices shipped with Duo and Allo preinstalled instead of Hangouts. In May 2016, at Google I/O 2016, Google announced two new apps: Google Allo, a messaging app with AI capabilities (AI-powered bots and selfie features ) and Google Duo, a video calling app. In January 2016, Google discouraged using Hangouts for SMS, recommending to instead use Google's "Messenger" SMS app (later renamed to "Messages"). On February 16, 2015, Google announced it would be discontinuing Google Talk and instructed users to migrate to the Hangouts app on the Chrome browser instead. įollowing reports that the new service would be known as "Babel", the service officially launched as Hangouts during the Google I/O conference on May 15, 2013. A decision was made to scrap the existing Google Talk system and code a new messaging product through a collaboration with multiple development teams. However, its increasingly fragmented and non-unified suite of messaging offerings was also facing growing competition from services such as Facebook Messenger, iMessage, and WhatsApp. These have included the enterprise-oriented Google Talk (based on XMPP), Google+ Messenger, and the Hangouts feature of Google+, which provided chat, voice, and videoconferencing features. Prior to the launch of Hangouts, Google had maintained several similar, but technologically separate messaging services and platforms across its suite of products. Subsequently, Gmail users transitioned from Hangouts to Meet and Chat during 2021 and the Hangouts service discontinued on November 1, 2022. Google began transitioning Workspace users from Hangouts to Meet and Chat in June 2020. In 2017, Google began developing two separate enterprise communication products: Google Meet and Google Chat, as a part of its Google Workspace office suite. Google then began integrating features of Google Voice, its Internet telephony product, into Hangouts, stating that Hangouts was designed to be "the future" of Voice. It originally was a feature of Google+, becoming a standalone product in 2013, when Google also began integrating features from Google+ Messenger and Google Talk into Hangouts. Google Hangouts was a cross-platform instant messaging service developed by Google. |
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